5IN1 — five games, one app, everywhere

Five games, one app — web, Windows, Mac, Android, iOS.

Snake, Connect 4, Memory Match, Tic-Tac-Toe, and Number Guessing. One codebase, one-to-one identical on every platform. Free, offline, no accounts.

Web · Windows · macOS · Android · iOS · free · no accounts, no ads, no tracking

The lineup

Five games. One app. Zero filler.

The same five games, one-to-one identical on web, Windows, Mac, Android, and iOS.

Playable now

Snake

The classic, with a need for speed.

  • Arrow keys or WASD controls
  • Chill / Normal / Insane speed selector
  • Streak bonus food every 3 in a row
  • Wrap-walls mode and particle effects
Playable now

Connect 4 vs CPU

Drop discs, line up four.

  • Easy and Hard CPU difficulty
  • Gravity disc drops with bounce
  • Win celebration with confetti
  • Glossy 3D discs
Playable now

Memory Match

Flip pairs, clear the board.

  • Real 3D card-flip animation
  • Move counter and timer
  • Mismatch shake animation
  • Win celebration
Playable now

Tic-Tac-Toe vs CPU

You can't beat it — but you can try.

  • Minimax AI that never plays a losing move
  • X/O draw-in animations
  • Win confetti when you pull off the impossible
Playable now

Number Guessing

Pick the number before your attempts run out.

  • Easy / Medium / Hard / Custom difficulty
  • Attempt limits that raise the stakes
  • Hot-or-cold proximity meter
  • Win-rate stat so you can track your form

Get the app

Download 5IN1

Pick your platform below. All builds are free, offline, and ad-free — same app, every screen.

Windows

Native .exe installer via Tauri — fast, tiny, offline.

Windows releases

macOS

Native .dmg via Tauri — Apple Silicon and Intel.

Mac releases

Android

Native .apk via Capacitor — offline, no accounts, no ads.

Android releases
Requires
Windows 10+ · macOS 13+ · Android 8+ · iOS 16+
Chip
x64 · arm64
Signing
open-source builds

Every release is built from the same codebase — change once, push everywhere. Web deploys automatically, desktop and mobile builds run on every version tag.

What's next

The roadmap

Five games, kept sharp. Here's where it's headed.

  1. v1.0

    One codebase, all platformsshipped
    • Same five games on web, Windows, Mac, Android, iOS
    • Web on Vercel, desktop via Tauri, mobile via Capacitor
    • Alive UI: breathing logo, aura backgrounds, pop-in entrances
    • Five games: Snake, Connect 4, Memory Match, Tic-Tac-Toe, Number Guessing
  2. v1.1

    Alive everywherein progress
    • Alive background site-wide: cursor-reactive grid boxes on every page and the footer
    • 5x bigger logo with responsive desktop/mobile layout
    • Hero banner with slow cinematic scroll reveal
    • Download buttons linking straight to .exe, .dmg, and .apk files
    • Build pipeline fixes: Tauri (Windows/Mac) and Capacitor (Android) green on release tags
  3. v1.2

    Feel & polishplanned
    • Win confetti across all five games
    • Game-switch transitions
    • Snake: pause menu and game-over stats
    • Guessing: streak tracking
    • Subtle sound effects, mutable, off by default
  4. v1.3

    Social & sharingplanned
    • Exportable PNG score cards for each game
    • Local leaderboards across all five games on one screen
    • Tic-Tac-Toe: score streaks and a polished CPU-thinks indicator

Never happening

  • No network multiplayer — it stays offline
  • No accounts
  • No analytics
  • No ads

Under the hood

One codebase, five platforms

Change once, push everywhere. Fewer moving parts means fewer things that can break.

Next.js + React

One web codebase — the single source of truth for every platform.

Tauri (Rust)

Windows .exe and macOS .dmg — tiny, fast native shells.

Capacitor

Android .apk and iOS .ipa from the same web code.

Vercel

Web deploys automatically on every push to main.

Alive UI

Breathing logo, aura backgrounds, pop-in entrances — everywhere.

Offline

No network, no accounts, no analytics, no ads.